Satvik Singh

Attended Indraprastha Institute of Information Technology, Delhi

Delhi, IndiaSoftware Engineering and Artificial Intelligence
24skills
3education
1credentials

About

Third-year Computer Science undergraduate at IIIT Delhi with hands-on experience building backend systems, LLM-powered multi-agent architectures, and full-stack applications.

Education

Indraprastha Institute of Information Technology, Delhi

Bachelor of Technology - BTech, Computer Science

Jan 2023 - Aug 2027

CGPA: 7.88. Relevant coursework: DSA, Operating Systems, DBMS, Computer Networks, Machine Learning, NLP

Modern Convent School

Class 12th

Mar 2023

Modern Convent School, Dwarka

Class XII and Class X

Class XII: 94.2%; Class X: 94.8%

Skills

PythonJavaC++DjangoFastAPIREST APIsAsync SystemsPostgreSQLSQLLangChainLangGraphMCPAgent SystemsReactNext.jsSupabaseGitLinuxMachine LearningNatural Language ProcessingServer-Sent EventsDjango REST APIsLibGDXBox2D

Projects

Scout – Enterprise AI Data Intelligence Platform

Built an end-to-end platform for natural language querying over enterprise data using a 10-agent LangGraph pipeline. Designed a transparent reasoning pipeline exposing SQL queries, retrieved context, and confidence scores. Implemented scheduled query execution, anomaly detection, and real-time streaming via Server-Sent Events. Tech stack: Python, FastAPI, LangGraph, Next.js, PostgreSQL.

GeniOS – Multi-Agent AI Productivity System

Built LLM-powered agents for email automation and daily task prioritization using LangGraph. Implemented RAG-based drafting with PII guardrails and human-in-the-loop workflows. Integrated external tools via MCP for controlled agent execution. Tech stack: Python, LangGraph, FastAPI, Supabase.

VaultDB – Customer Banking Simulator

Developed a full-stack banking system with secure authentication, transactions, and role-based access control. Designed REST APIs and a normalized PostgreSQL schema ensuring ACID-compliant operations. Tech stack: React, Django, PostgreSQL.

Angry Birds Game Clone

Built a physics-based game using LibGDX and Box2D with custom levels and multiple bird abilities. Implemented game-state serialization and modular architecture for extensibility.

Volunteering

Enveave; Shiksha Abhiyan NGO